Add handlers to handle clients connecting and disconnecting #2

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opened 2025-10-28 13:31:11 +01:00 by KBOX1234 · 0 comments
KBOX1234 commented 2025-10-28 13:31:11 +01:00 (Migrated from github.com)

A way to pass a function pointer to handle when a new client connects or disconnects

A way to pass a function pointer to handle when a new client connects or disconnects
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lukers/multiplayer-lib#2
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