Casting rays >:)
  • C 95.3%
  • Python 3.1%
  • Nix 0.8%
  • Makefile 0.6%
  • Shell 0.2%
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Repository files (latest commit first)
Filename Latest commit message Latest commit date
2026-10-20 19:15:24 +02:00
include Added texture importing 2026-10-18 02:07:29 +02:00
resources cleanup 2026-10-20 19:15:24 +02:00
src Added texture importing 2026-10-18 02:07:29 +02:00
.gitignore Nix flake shells 2026-10-10 02:23:23 +02:00
buildweb.fish Web build lets FUCKING GOOOOOOOOOOOOO 2026-09-16 18:18:40 +02:00
compile_commands.json Nix flake shells 2026-10-10 02:23:23 +02:00
fileformat.txt fileformat plan 2026-10-15 21:53:56 +02:00
flake.lock Nix flake shells 2026-10-10 02:23:23 +02:00
flake.nix Added texture importing 2026-10-18 02:07:29 +02:00
Makefile Added texture importing 2026-10-18 02:07:29 +02:00
README.md Updated TODO and added README 2026-10-11 16:30:38 +02:00
TODO.txt Added texture importing 2026-10-18 02:07:29 +02:00

Really Cool Game Engine

A raycast rendering engine It is really cool frfr